KnowMo engages American and Chinese millennials
in an immersive news experience
through a dynamic mobile game portfolio.
We want people to be entertained.
In an over-saturated media landscape, we transform news consumption from a “should-do” to a fun, engaging “must-do.”
We want people to be informed.
Players seamlessly learn about news that matters through fun, easy-to-use games.
We want people to be connected.
Our emphasis on community, through both competition and discussion, functions as a unique reward in the news app landscape.
Preview some of the games in KnowMo's dynamic portfolio.
Our multidisciplinary backgrounds allow us
to understand the intersection of the news market and the game industry
to craft games that fit millennials’ wants and needs.
Yasufumi Saito is a former reporter at Japanese daily and currently a graduate student at Northwestern University, where he studies interactive and business reporting.